Home
  Unit Browser Advanced Search Unit Comparison Tool
Collection Tracker
Warband Builder
Warband Browser
Glossary
Stats
D&D Miniatures: Glossary of Spells and Abilities

Abilities: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Abilities

Spells: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Spells

All Warband Building Options

Commander Effects:
  · Lawful Good commanders
  · Chaotic Good commanders
  · Lawful Evil commanders
  · Chaotic Evil commanders


All Spells beginning with 'S'
Sanctuary touch; target creature cannot be attacked until its next turn.
Scare sight; creatures of level 2 or below make a morale save.
Scorch line 12; 10 fire damage; DC [DC]
Scorching Ray range 6; 15 fire damage
Searing Light sight; 10 damage, or 20 damage against Undead.
Serpent Arrow Touch; target creature's ranged attacks gain Poison (5 damage whenever poisoned creature activates), DC [DC]
Shield of Faith touch; +2 AC
Short Range Fireball range 6; radius 4; 20 fire damage, DC [DC]
Slashing Darkness sight; 10 Negative damage.
Sleep sight; Sleep; DC [DC]
Slide range 6; slide target creature 1 square.
Snake's Swiftness range 6; target creature may make an immediate attack.
Snilloc's Snowball Swarm sight; radius 2; 10 cold damage; DC [DC]
Snowball Swarm sight; radius 2; 10 cold damage; DC [DC]
Sorcerer Spells: 1st
Sorcerer Spells: 2nd
Sorcerer Spells: 3rd
Sorcerer Spells: 4th
Sorcerer Spells: 5th
Sorcerer Spells: 6th
Sorrow range 6; living creature gets attack -3 and save -3, DC [DC]
Sound Burst range 6; radius 2; 5 sonic damage and Stun; DC [DC]
Sound Lance range 6; 20 sonic damage; DC [DC]
Spark of Life sight; Target creature loses undead traits and construct traits, ignore spell resistance; DC [DC]
Specified Energy Adaptation 3 pp - self; Resist 10 to chosen energy type.
Speed Weapon Augmentation touch; choose a ranged attack or melee attack; target creature gains an extra attack of the chosen type on each of its turns
Spiritual Weapon sight; melee attack at +5 against target creature whenever it activates, 5 magic damage.
Spores of the Vrock each adjacent creature; 10 damage and Poison, can cast while adjacent to enemy; DC [DC]
Stoneskin touch; creature gains DR 5.
Stun Ray range 6; Stun target creature.
Suggestion range 6; Confusion, save at the end of affected creature's turn; DC [DC]
Summon Monster II evil Outsiders with total cost 10 or less.
Summon Monster III Animals or Elementals with total cost 15 or less.
Summon Monster IV Up to three elementals with total cost 25 or less.
Summon Nature's Ally II Animals or Magical Beasts with a total cost of 10 or less.
Summon Spider of Lolth swift:
Summon Undead III up to 2 Undead with total cost 20 or less.
Swift Cure Serious Wounds swift: touch; heal 20 hp.
Swift Dimension Door swift: self; Place this creature in any space it can see at least part of.
Swift Fireburst swift; each adjacent creature; 15 fire damage, can cast while adjacent to enemy.
Swift Fly self; gain Flight this turn, speed F8, swift action
Symbol of Stunning Place a counter in an adjacent square; on its turn, an enemy with 65 or fewer hp moves into the counter's square or any adjacent square to the counter, or that activates within these squares, is stunned; DC[DC], only one save is needed each turn.

About d&dShoebox | Privacy Policy | Feedback | Advertise

The d&dShoebox name and logo, other web-page images, layout, design, and functionality are © copyright 2004-2010 by John Evans. This site is not affiliated with Wizards of the Coast or Hasbro.
All images, logos and product and figure names, and other trademarks on this site are property of their respective owners. All unit images, the D&D Miniatures logo, and the Wizards logo are property of Wizards of the Coast, Inc. and used with permission. The main title font is Flat Earth Scribe from www.blambot.com.

This site is a proud fan created-and-driven contribution to the D&D Minis community!