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D&D Miniatures: Glossary of Spells and Abilities

Abilities: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Abilities

Spells: A B C D E F G H I J K L M N O P Q R S T U V W X Y Z All Spells

All Warband Building Options

Commander Effects:
  · Lawful Good commanders
  · Chaotic Good commanders
  · Lawful Evil commanders
  · Chaotic Evil commanders


All Spells beginning with 'C'
Call Lightning sight; 20 electricity damage, ignore Spell Resistance; DC [DC], 20 electricity damage whenever target creature activates until its save succeeds
Castigate centered on caster; 10 damage to other creatures, or 20 damage to [Y] creatures, can cast while adjacent to enemy; DC [DC]
Cat's Grace touch; +2 AC, ranged attack +2
Cause Fear range 6; target creature of level 5 or below makes a morale save[Y].
Chain Lightning sight; radius 4; 40 electricity damage; DC [DC]
Chaos Hammer sight; lawful creatures take 20 damage; DC [DC]
Charm Monster range 6; Confusion, ends after target creature's next turn; DC [DC].
Charm Person range 6; Confusion, Humanoids only, ends after target creature's next turn; DC [DC]
Chill Touch touch; 5 damage to living creature, or Turn Undead 20 to Undead creature.
Close Wounds immediate; range 6; a target that would be reduced to 0 or fewer hp instead has 5 hp remaining.
Cloudkill sight; radius 4; 15 poison damage, ignore Spell Resistance; DC [DC]
Color Spray cone; Stun; DC [DC]
Command range 6; Stun; DC [DC]
Command [Y] range 6; takes control of enemy [Y] creature; DC [DC].
Concealing Amorpha 3pp - self; gain Conceal 6.
Concussion Blast 7 pp - sight; two nearest enemies take 10 damage
Cone of [Y] cone; [X] [Y] damage; DC [DC]
Confusion sight; radius 2; Confusion, save at the end of each affected creature's turn; DC [DC]
Cure Critical Wounds touch; heal 30 hp.
Cure Light Wounds touch; heal 5 hp
Cure Moderate Wounds touch; heal 10 HP.
Cure Serious Wounds touch; heal [X] hp.
Curse of Arrow Attraction sight; -4 AC against ranged attacks
Curse of Ill-Fortune range 6; attack -3, save -3; DC [DC]
Curse of Impending Blades sight; -2 AC.

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