Commander Effects |
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Arcane Archer - Followers with ranged attacks gain ranged attack +2, Selective Shot 2.
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Bladesinger - Followers that moved before attacking this turn gain attack +3.
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Bonded Fire Summoner - Elemental Followers gain Immune Cold.
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Brass Samurai - Followers gain Whirlwind Attack (On it's turn, if it moves no more than 1 square, it can make a separate melee attack against each enemy creature within it's Melee Reach).
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Bruenor Battlehammer - Dwarf followers get Speed +2
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Bruenor Battlehammer (epic) - Dwarf followers get Speed +2
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Champion of Eilistraee - Followers wielding swords gain melee attack +2 and +2 AC.
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Cleric of Corellon Larethian - Elf followers gain Save +4.
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Cleric of Garl Glittergold - Enemies within 6 squares that miss with a ranged or melee attack cannot make any other attacks that turn.
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Cleric of Kord - Followers gain melee attack +2, or melee attack +4 vs Lawful creatures.
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Cleric of Sune - Allies and enemy Humanoids get melee attack +2 and melee damage +5.
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Cloud Giant - Followers gain attack +2 against smaller creatures.
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Copper Samurai - Followers that roll a natural 20 on an attack can immediately make another attack of the same type at their highest printed attack bonus.
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Dark Traveler - Psionic Speed (Followers gain Melee Reach 2).
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Dragon Totem Hero - Followers that start their turn within 6 squares gain Combat Rush (If this creature moves 2 or fewer squares it can use all of it's melee attacks.)
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Dragon Totem Hero (epic) - Followers that start their turn within 6 squares gain Combat Rush (If this creature moves 2 or fewer squares it can use all of it's melee attacks.)
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Drizzt, Drow Ranger - Unique followers gain attack +3, damage +5, and save +3.
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Drizzt, Drow Ranger (epic) - Unique followers gain attack +3, damage +5, and save +3.
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Elf Ranger - Followers with ranged attacks gain ranged attack +1.
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Elminster of Shadowdale - Followers and commanders in your warband gain Spell Focus 2 (Whenever this creature casts a spell, the DC is +2 over printed number).
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Elminster of Shadowdale (epic) - Followers and commanders in your warband gain Spell Focus 2 (Whenever this creature casts a spell, the DC is +2 over printed number).
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Eternal Blade - Followers get save +4.
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Free League Ranger - +2 attack bonus against enemies under command.
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Ghaele Eladrin - Whenever a follower's attack roll is a natural 19 or 20, that follower can activate 1 extra time this round.
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Greenfang Druid - Animal and Magical Beast followers score critical hits with melee attacks on a roll of natural 19 or 20.
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Greyhawk City Militia Sergeant - Followers get save +2.
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Hierophant of the Seventh Wind - A follower that hits 1 enemy with 2 or more melee attacks on same turn gets damage +10 to second attack.
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Hierophant of the Seventh Wind (epic) - Each follower that hits 1 enemy with 2 or more of its melee attacks gets damage +10 on the second attack.
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Inspiring Marshal - Followers gain Attack +3 on Attacks of Opportunity. Followers with ranged attacks gain ranged attack +1.
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Lion of Talisid - Animal followers get melee damage +5.
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Lyrandard Skyfire Captain - Enemy creatures lose Flight.
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Mercenary General - Commanders in your warband gain Fearless.
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Moon Elf Fighter - Followers that start their turns within 6 squares of this commander gain Tactics (activating this creature does not count against your limit of activating two creatures per phase).
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Mordenkainen the Mage - Mordenkainen's Faithful Hound (Enemies lose Conceal and take 5 magic damage whenever they activate)
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Mordenkainen the Mage (epic) - Mordenkainen's Faithful Hound. Enemies lose Conceal and take 5 magic damage whenever they activate.
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Nentyar Hunter - If this creature makes both its ranged attacks against the same target, each follower within 6 squares with a ranged attack that has line of sight to that target may immediately make a single ranged attack against that target.
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Regdar, Adventurer - Unique followers gain attack +2 and save +2.
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Ryld Argith - Good Humanoid followers gain melee attack +2. Evil Humanoid followers gain Keen Critical 19.
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Scorpion Clan Drow Fighter - Followers gain Precise Shot and get damage +5 when making attacks with range 6.
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Storm Silverhand - Human and Elf followers gain Fearless.
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Storm Silverhand (epic) - Human and Elf followers gain Fearless.
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Vadania, Half-Elf Druid - Animal and Magical Beast followers gain Save +2.
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Valenar Commander - Followers making ranged attacks can target any noncommander enemy.
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War Chanter - Followers gain Save +4.
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Warden of the Wood - Plant followers gain immune fire. Animal followers gain fearless.
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Warpriest of Vandria - Followers with ranged attacks gain sidestep.
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Wulfgar - Each follower without fearless that succeeds on a morale check can make 1 immediate melee attack against 1 adjacent enemy.
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Wulfgar (epic) - Each follower without fearless that succeeds on a morale check can make 1 immediate melee attack against 1 adjacent enemy.
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